Razer had been running global influencer campaigns for years with strong results in North America, Western Europe, and Southeast Asia. But MENA remained a consistent blind spot. Despite the region having 180 million active gamers and some of the strongest gaming engagement rates in the world, Razer's Arabic-language creator activations had been limited to occasional posts from international creators who happened to have some Middle Eastern followers.
The result was campaigns that technically "reached" the region without ever truly speaking to it. Comments in Arabic went unacknowledged. The creators did not understand the nuances of what resonated with North African and Gulf gaming communities. The content felt imported, not native.
When Razer's EMEA marketing team approached Eldenspace ahead of the BlackShark V2 HyperSpeed launch in Q3, their brief was direct: build a campaign that feels like it was made for Arabic gamers, by people who understand Arabic gaming culture. Not a campaign translated from English. A campaign that starts in Arabic.
Eldenspace proposed a three-market, three-platform campaign targeting Morocco, Saudi Arabia, and Egypt โ three distinct sub-markets within the broader Arabic gaming ecosystem, each with its own dominant platform behaviour, content style, and community culture.
Rather than treating MENA as a single audience, we identified the platform-specific strengths of each market and matched creators accordingly:
We identified 6 creators from our pre-vetted MENA roster, matched to the BlackShark V2 HyperSpeed's core audience โ competitive FPS players and esports enthusiasts โ across all three markets.
| Creator Profile | Market | Platform | Audience | Engagement |
|---|---|---|---|---|
| FPS specialist, Valorant focus | Saudi Arabia | Twitch | 142K followers | |
| Tech reviewer, Arabic | Egypt | YouTube | 387K subscribers | |
| Mobile and FPS, bilingual | Morocco | TikTok | 218K followers | |
| Esports analyst, Gulf | Saudi Arabia | YouTube | 156K subscribers | |
| Gaming lifestyle, Darija | Morocco | TikTok | 94K followers | |
| Live tournament host | Egypt | Twitch | 78K followers |
Razer's brief to creators was deliberately minimal. Objective: demonstrate the BlackShark V2 HyperSpeed in a competitive gaming context. Show the wireless latency performance. Be honest. The rest was the creator's own voice.
No mandatory talking points. No minimum screen time for the product. No required hashtag list. The only requirement was that the integration felt natural to the creator's existing content style.
This decision, which Razer's global team initially pushed back on, proved to be the single most important factor in the campaign's performance. Audiences engaged because the content did not feel like an ad. Because it was not.
The campaign significantly outperformed both Razer's MENA benchmark and their global average for hardware influencer campaigns. The engagement rate of 7.8% across all platforms was 4 times higher than Razer's 1.9% benchmark for comparable Western influencer campaigns.
The TikTok activations in Morocco generated the highest engagement rate at 8.9% average, with two individual pieces of content exceeding 500,000 views organically. The YouTube long-form review in Egypt became the highest-performing Arabic-language gaming hardware review the channel's creator had ever published, accumulating 280,000 views in the first 30 days.
Razer's Arabic-language branded search volume increased 34% in the 30 days following the campaign, as tracked via third-party keyword monitoring tools. Direct traffic to Razer's Arabic regional landing page increased 67% during the campaign window.
The single most consistent feedback from Razer's regional team after the campaign: they had been treating MENA as a geography when they should have been treating it as a culture. Reaching a region and speaking to a region are different things. Arabic gaming audiences have spent years watching brands show up for everyone else and not for them. When a brand finally shows up natively, the response is disproportionate.
The MENA gaming market is not difficult to enter. It is just different from the markets most global agencies know how to work in. The difference between a 1.9% engagement rate and a 7.8% engagement rate is not budget. It is knowing which creators to use, how to brief them, and when to step back and let the community speak.
Brief to live in 5 to 7 days. Transparent pricing. Real results. No generic playbooks.
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